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Way to Hell – RPG Maker Archive

Way to Hell

Aus RPG Maker Archive

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* Fünf verschiedene Enden, abhängig von der Anzahl der Überlebenden
* Fünf verschiedene Enden, abhängig von der Anzahl der Überlebenden
* Überlebende Personen bestimmen den Verlauf der Dialoge in dem Spiel
* Überlebende Personen bestimmen den Verlauf der Dialoge in dem Spiel
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* Sterbeanimationen der fünf Protagonisten
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* Speichern ist nur 5 mal möglich
== Grafik ==
== Grafik ==
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|[[Bild:way_to_hell_003.png|thumb|240px|Josephine probiert sich an Zahlen]]
|[[Bild:way_to_hell_003.png|thumb|240px|Josephine probiert sich an Zahlen]]
|}
|}
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== Sonstiges ==
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* Im Intro wird das Spiel als "o1W-Production" präsentiert. Dies ist eine Anspielung auf den Versuch, das Spiel in nur einer Woche als Ferienprojekt zu entwickeln. "o1W" steht dabei für "originally one week", also "ursprünglich eine Woche". Statt "o1W" hieß es anfänglich "one w33k".
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* Die Ideen zu dem Spiel stammen aus den Film-Reihen "Saw" und "Cube".
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* Das Spiel kommt im Prinzip mit nur einem einzigen ChipSet aus. Für die Introsequenzen wurden jedoch noch weitere ChipSets verwendet.
[[Kategorie:Vollversionen]]
[[Kategorie:Vollversionen]]

Aktuelle Version vom 23:02, 26. Dez. 2011

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